CPlane() | CPlane | [inline] |
CPlane(zfloat a, zfloat b, zfloat c, zfloat d) | CPlane | [inline] |
CPlane(const CVector3 &v1, const CVector3 &v2, const CVector3 &v3) | CPlane | [inline] |
CPlane(const CVector3 &v, const CVector3 &n) | CPlane | [inline] |
CPlane(const CPlane &p, zfloat dist) | CPlane | [inline] |
Dist(const CVector3 &v) const | CPlane | [inline] |
fA | CPlane | |
fB | CPlane | |
fC | CPlane | |
fD | CPlane | |
IntersectPlanes(const CPlane &P2, const CPlane &P3, CVector3 &inter) const | CPlane | [inline] |
MaxNormCoord() const | CPlane | [inline] |
Norm() const | CPlane | [inline] |
NormUnit() const | CPlane | [inline] |
RayIntersection(const CVector3 &v1, const CVector3 &v2, CVector3 &result) const | CPlane | [inline] |